They apologized for this issue and admitted it as a mistake in their post, while vowing never to do it again. This caused community members to be furious at streamers (a silly thing) and some streamers to really dig themselves into a hole, as seen here. They also gave it to other streamers not part of the marketing campaign. These streamers could not play if the servers were straight up borked, which they were quite often, but this unfairness certainly made a lot of community members upset.Įxplained in the announcement, the developers had a paid advertisement with some streamers for two hours, so instead of wasting that money and having those streamers only show off a dwindling queue number, Grinding Gear Games decided to give priority to those streamers. There has been another issue compounding this: certain streamers were given priority to skip the queue entirely and jump straight into the game (when it was actually available). We hope you enjoy Ultimatum!- Path of Exile April 17, 2021 Thanks to the entire community for their patience today. The server stability issues appear to be fixed □ To our fellow devs, be careful with your database page sizes. As of now, the servers seem to be running mostly fine, and the only real information they have mentioned is for other developers to "be careful with your database page sizes," whatever that means! While they avoid getting too technical, they do a good job of explaining their moves behind the scenes that caused a lot of the issues. The Path of Exile Twitter account recognized these issues, but provided little comfort to those anticipating a fix, even updating late at night (on the east coast of the US) simply to mention that they have no new information.Įventually, the developers put up an official announcement detailing everything to the users. I must have hit level 13 about four times before I eventually gave up for the day. Maybe this would have been more tolerable if it also didn't come with rollbacks, essentially wiping the last 1-3 minutes of progress off the board. After a very slow-moving player queue, Path of Exile finally let people in only to be disconnected five minutes later. We are used to some day-one server issues, as all online-only playerbases are, but holy cow was yesterday an absolute mess. Path of Exile: Ultimatum goes live on April 16th for PC.As any avid Path of Exile player can now tell you, yesterday sucked. Along with the Ultimatum league, the next major patch will also rework rewards for Atziri, Betrayal, the Lord’s Labyrinth and much more. Once again, fail and you lose your offered item. These will teleport the player to the Trialmaster’s Domain where completing the encounter allows for numerous benefits, like doubled Divination Cards, doubled currency and so on. Of course, if one fails at any point, then they leave with nothing, reinforcing the Vaal civilization’s idea of sacrifice.Īt key points, players can also find items for the Map Device called Inscribed Ultimatums. ![]() On the tenth wave, there’s a “surprise” that can await players. With each subsequent encounter, a new modifier can be added which makes things tougher. Players are challenged to complete encounters and upon clearing the first set of enemies, can either collect their reward or engage in a tougher encounter for more rewards. ![]() It introduces a new NPC named the Trialmaster who serves as an emissary for Chaos. Along with showcasing new gameplay for Path of Exile 2, Grinding Gear Games also revealed Path of Exile’s next big league/expansion – Ultimatum.
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